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Connect4 Environment#

A classic Connect Four board game environment for training agents on turn-based strategy with a 6×7 grid. Players alternate dropping pieces into columns, aiming to connect four in a row horizontally, vertically, or diagonally.

Quick Start#

import asyncio
from connect4_env import Connect4Action, Connect4Env

async def main():
    async with Connect4Env(base_url="http://localhost:8000") as client:
        obs = await client.reset()
        print(f"Board: {obs.board}")
        print(f"Legal moves: {obs.legal_actions}")

        # Drop a piece in column 3
        result = await client.step(Connect4Action(column=3))
        print(f"Reward: {result.reward}, Done: {result.done}")

asyncio.run(main())

Action Space#

Field

Type

Description

column

int

Column index (0–6) where the piece will be dropped

Invalid moves (out-of-range or full column) result in a reward of -1 and end the episode.

Observation Space#

Field

Type

Description

board

list[list[int]]

6×7 grid — 1 = current player, -1 = opponent, 0 = empty

legal_actions

list[int]

Column indices that are valid moves

Rewards#

Outcome

Reward

Win (4 in a row)

+1.0

Draw (board full)

0.0

Invalid move

-1.0

Otherwise

0.0

State#

Field

Type

Description

episode_id

str

Unique ID for the current game

board

list[list[int]]

Current board state

next_player

int

Whose turn it is (1 or -1)

step_count

int

Number of steps taken