Expand description
Names in hyperactor.
Structs§
- Ident
- A Unicode XID identifier. See Unicode Standard Annex #31.
- Name
- A namespaced object name, comprising a namespace, base, and uid. Each namespace contains a set of related objects; the base name is a user-defined name used to indicate the purpose of the named object, and the UID uniquely identifies it. Taken together, each name is global and unique. This facilitates identifiers that are “self-contained”, not requiring additional context when they appear in situ.
- Uid
- An id that uniquely identifies an object. UIDs are are displayed in, and parsed from the “Flickr base 58” representation.