Module proc_mesh
hyperactor_
mesh
0.0.0
Module proc_
mesh
Module Items
Structs
Constants
Statics
In crate hyperactor_
mesh
hyperactor_mesh
Module
proc_
mesh
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Source
Structs
§
Proc
Mesh
A mesh of processes.
Proc
Mesh
Ref
A reference to a ProcMesh, consisting of a set of ranked
ProcRef
s, arranged into a region. ProcMeshes are named, uniquely identifying the ProcMesh from which the reference was derived.
ProcRef
A reference to a single
hyperactor::Proc
.
Constants
§
COMM_
ACTOR_
NAME
Name used for the mesh communication actor spawned on each user proc.
Statics
§
ACTOR_
SPAWN_
MAX_
IDLE
The maximum idle time between updates while spawning actor meshes.
GET_
ACTOR_
STATE_
MAX_
IDLE
The maximum idle time between updates while waiting for a response to GetState from ProcAgent.