Trait SharedSpawnable

Source
pub trait SharedSpawnable {
    // Required method
    fn spawn<'life0, 'life1, 'async_trait, A>(
        self,
        actor_name: &'life0 str,
        params: &'life1 A::Params,
    ) -> Pin<Box<dyn Future<Output = Result<RootActorMesh<'static, A>, Error>> + Send + 'async_trait>>
       where A::Params: RemoteMessage,
             A: 'async_trait + Actor + RemoteActor,
             Self: 'async_trait,
             'life0: 'async_trait,
             'life1: 'async_trait;
}
Expand description

Spawns from shared (Arc) proc meshes, providing [ActorMesh]es with static lifetimes.

Required Methods§

Source

fn spawn<'life0, 'life1, 'async_trait, A>( self, actor_name: &'life0 str, params: &'life1 A::Params, ) -> Pin<Box<dyn Future<Output = Result<RootActorMesh<'static, A>, Error>> + Send + 'async_trait>>
where A::Params: RemoteMessage, A: 'async_trait + Actor + RemoteActor, Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait,

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§

Source§

impl<D: Deref<Target = ProcMesh> + Send + Sync + 'static> SharedSpawnable for D