Struct ActorMeshRef

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pub struct ActorMeshRef<A: RemoteActor> { /* private fields */ }
Expand description

Types references to Actor Meshes.

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impl<A: RemoteActor> ActorMeshRef<A>

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pub fn attest( mesh_id: ActorMeshId, root: Shape, comm_actor_ref: ActorRef<CommActor>, ) -> Self

The caller guarantees that the provided mesh ID is also a valid, typed reference. This is usually invoked to provide a guarantee that an externally-provided mesh ID (e.g., through a command line argument) is a valid reference.

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pub fn mesh_id(&self) -> &ActorMeshId

The Actor Mesh ID corresponding with this reference.

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pub fn shape(&self) -> &Shape

Shape of the Actor Mesh.

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pub fn cast<M>( &self, caps: &(impl CanSend + CanOpenPort), selection: Selection, message: M, ) -> Result<(), CastError>

Cast an [M]-typed message to the ranks selected by sel in this ActorMesh.

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pub fn select<R: Into<Range>>( &self, label: &str, range: R, ) -> Result<Self, ShapeError>

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pub fn new_with_shape(&self, new_shape: Shape) -> Result<Self>

Trait Implementations§

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impl<A: RemoteActor> Clone for ActorMeshRef<A>

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fn clone(&self) -> Self

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<A: Debug + RemoteActor> Debug for ActorMeshRef<A>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'de, A: RemoteActor> Deserialize<'de> for ActorMeshRef<A>

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl<A: PartialEq + RemoteActor> PartialEq for ActorMeshRef<A>

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fn eq(&self, other: &ActorMeshRef<A>) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl<A: RemoteActor> Serialize for ActorMeshRef<A>

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl<A: RemoteActor> StructuralPartialEq for ActorMeshRef<A>

Auto Trait Implementations§

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impl<A> Freeze for ActorMeshRef<A>

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impl<A> RefUnwindSafe for ActorMeshRef<A>
where A: RefUnwindSafe,

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impl<A> Send for ActorMeshRef<A>

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impl<A> Sync for ActorMeshRef<A>

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impl<A> Unpin for ActorMeshRef<A>
where A: Unpin,

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impl<A> UnwindSafe for ActorMeshRef<A>
where A: UnwindSafe,

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Any for T
where T: Any,

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fn into_any(self: Box<T>) -> Box<dyn Any>

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fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>

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fn type_name(&self) -> &'static str

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impl<T> AnySync for T
where T: Any + Send + Sync,

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fn into_any_arc(self: Arc<T>) -> Arc<dyn Any + Send + Sync>

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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> FutureExt for T

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fn with_context(self, otel_cx: Context) -> WithContext<Self>

Attaches the provided Context to this type, returning a WithContext wrapper. Read more
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where A: Handler<M>, M: Castable,

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where 'life0: 'async_trait, 'life1: 'async_trait, A: 'async_trait,

Handle the next M-typed message.
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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided [Span], returning an Instrumented wrapper. Read more
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Instruments this type with the current Span, returning an Instrumented wrapper. Read more
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Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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const ALIGN: usize

The alignment of pointer.
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The type for initializers.
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Initializes a with the given initializer. Read more
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Dereferences the given pointer. Read more
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where T: Serialize + ?Sized,

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fn erased_serialize(&self, serializer: &mut dyn Serializer) -> Result<Ok, Error>

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where T: Clone,

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The resulting type after obtaining ownership.
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Creates owned data from borrowed data, usually by cloning. Read more
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Uses borrowed data to replace owned data, usually by cloning. Read more
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