pub struct WrapperActor { /* private fields */ }Expand description
A small wrapper to handle supervision messages so they don’t need to reach the client. This just wraps and forwards all messages to TestActor. The supervision events are sent back to “supervisor”.
Trait Implementations§
Source§impl Actor for WrapperActor
impl Actor for WrapperActor
Source§fn init<'life0, 'life1, 'async_trait>(
&'life0 mut self,
this: &'life1 Instance<Self>,
) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
fn init<'life0, 'life1, 'async_trait>(
&'life0 mut self,
this: &'life1 Instance<Self>,
) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
Initialize the actor, after the runtime has been fully initialized.
Init thus provides a mechanism by which an actor can reliably and always
receive some initial event that can be used to kick off further
(potentially delayed) processing.
Source§fn cleanup<'life0, 'life1, 'life2, 'async_trait>(
&'life0 mut self,
_this: &'life1 Instance<Self>,
_err: Option<&'life2 ActorError>,
) -> Pin<Box<dyn Future<Output = Result<(), Error>> + Send + 'async_trait>>where
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait,
Self: 'async_trait,
fn cleanup<'life0, 'life1, 'life2, 'async_trait>(
&'life0 mut self,
_this: &'life1 Instance<Self>,
_err: Option<&'life2 ActorError>,
) -> Pin<Box<dyn Future<Output = Result<(), Error>> + Send + 'async_trait>>where
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait,
Self: 'async_trait,
Cleanup things used by this actor before shutting down. Notably this function
is async and allows more complex cleanup. Simpler cleanup can be handled
by the impl Drop for this Actor.
If err is not None, it is the error that this actor is failing with. Any
errors returned by this function will be logged and ignored.
If err is None, any errors returned by this function will be propagated
as an ActorError.
This function is not called if there is a panic in the actor, as the
actor may be in an indeterminate state. It is also not called if the
process is killed, there is no atexit handler or signal handler.
Source§fn spawn(self, cx: &impl Actor) -> Result<ActorHandle<Self>, Error>
fn spawn(self, cx: &impl Actor) -> Result<ActorHandle<Self>, Error>
Spawn a child actor, given a spawning capability (usually given by
Instance).
The spawned actor will be supervised by the parent (spawning) actor.Source§fn spawn_detached(self) -> Result<ActorHandle<Self>, Error>
fn spawn_detached(self) -> Result<ActorHandle<Self>, Error>
Spawns this actor in a detached state, handling its messages
in a background task. The returned handle is used to control
the actor’s lifecycle and to interact with it. Read more
Source§fn spawn_server_task<F>(future: F) -> JoinHandle<<F as Future>::Output>
fn spawn_server_task<F>(future: F) -> JoinHandle<<F as Future>::Output>
This method is used by the runtime to spawn the actor server. It can be
used by actors that require customized runtime setups
(e.g., dedicated actor threads), or want to use a custom tokio runtime.
Source§fn handle_supervision_event<'life0, 'life1, 'life2, 'async_trait>(
&'life0 mut self,
_this: &'life1 Instance<Self>,
_event: &'life2 ActorSupervisionEvent,
) -> Pin<Box<dyn Future<Output = Result<bool, Error>> + Send + 'async_trait>>where
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait,
Self: 'async_trait,
fn handle_supervision_event<'life0, 'life1, 'life2, 'async_trait>(
&'life0 mut self,
_this: &'life1 Instance<Self>,
_event: &'life2 ActorSupervisionEvent,
) -> Pin<Box<dyn Future<Output = Result<bool, Error>> + Send + 'async_trait>>where
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait,
Self: 'async_trait,
Handle actor supervision event. Return `Ok(true)`` if the event is handled here.
Source§fn handle_undeliverable_message<'life0, 'life1, 'async_trait>(
&'life0 mut self,
cx: &'life1 Instance<Self>,
envelope: Undeliverable<MessageEnvelope>,
) -> Pin<Box<dyn Future<Output = Result<(), Error>> + Send + 'async_trait>>where
'life0: 'async_trait,
'life1: 'async_trait,
Self: 'async_trait,
fn handle_undeliverable_message<'life0, 'life1, 'async_trait>(
&'life0 mut self,
cx: &'life1 Instance<Self>,
envelope: Undeliverable<MessageEnvelope>,
) -> Pin<Box<dyn Future<Output = Result<(), Error>> + Send + 'async_trait>>where
'life0: 'async_trait,
'life1: 'async_trait,
Self: 'async_trait,
Default undeliverable message handling behavior.
Source§fn display_name(&self) -> Option<String>
fn display_name(&self) -> Option<String>
If overridden, we will use this name in place of the
ActorId for talking about this actor in supervision error
messages.
Source§impl Binds<WrapperActor> for WrapperActor
impl Binds<WrapperActor> for WrapperActor
Source§impl Debug for WrapperActor
impl Debug for WrapperActor
Source§impl Handler<CauseSupervisionEvent> for WrapperActor
impl Handler<CauseSupervisionEvent> for WrapperActor
Source§fn handle<'life0, 'life1, 'async_trait>(
&'life0 mut self,
cx: &'life1 Context<'_, Self>,
msg: CauseSupervisionEvent,
) -> Pin<Box<dyn Future<Output = Result<(), Error>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
fn handle<'life0, 'life1, 'async_trait>(
&'life0 mut self,
cx: &'life1 Context<'_, Self>,
msg: CauseSupervisionEvent,
) -> Pin<Box<dyn Future<Output = Result<(), Error>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
Handle the next M-typed message.
Source§impl Handler<MeshFailure> for WrapperActor
impl Handler<MeshFailure> for WrapperActor
Source§impl Handler<NextSupervisionFailure> for WrapperActor
impl Handler<NextSupervisionFailure> for WrapperActor
Source§fn handle<'life0, 'life1, 'async_trait>(
&'life0 mut self,
cx: &'life1 Context<'_, Self>,
msg: NextSupervisionFailure,
) -> Pin<Box<dyn Future<Output = Result<(), Error>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
fn handle<'life0, 'life1, 'async_trait>(
&'life0 mut self,
cx: &'life1 Context<'_, Self>,
msg: NextSupervisionFailure,
) -> Pin<Box<dyn Future<Output = Result<(), Error>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
Handle the next M-typed message.
Source§impl Named for WrapperActor
impl Named for WrapperActor
Source§fn typename() -> &'static str
fn typename() -> &'static str
The globally unique type name for the type.
This should typically be the fully qualified Rust name of the type.
Source§fn typehash() -> u64
fn typehash() -> u64
A globally unique hash for this type.
TODO: actually enforce perfect hashing
Source§fn typeid() -> TypeId
fn typeid() -> TypeId
The TypeId for this type. TypeIds are unique only within a binary,
and should not be used for global identification.
Source§fn port() -> u64
fn port() -> u64
The globally unique port for this type. Typed ports are in the range
of 1<<63..1<<64-1.
Source§impl RemoteSpawn for WrapperActor
impl RemoteSpawn for WrapperActor
Source§type Params = (ProcMeshRef, PortRef<MeshFailure>, Name)
type Params = (ProcMeshRef, PortRef<MeshFailure>, Name)
The type of parameters used to instantiate the actor remotely.
Source§fn new<'async_trait>(
__arg0: Self::Params,
) -> Pin<Box<dyn Future<Output = Result<Self, Error>> + Send + 'async_trait>>where
Self: 'async_trait,
fn new<'async_trait>(
__arg0: Self::Params,
) -> Pin<Box<dyn Future<Output = Result<Self, Error>> + Send + 'async_trait>>where
Self: 'async_trait,
Creates a new actor instance given its instantiation parameters.
Source§fn gspawn(
proc: &Proc,
name: &str,
serialized_params: Vec<u8>,
) -> Pin<Box<dyn Future<Output = Result<ActorId, Error>> + Send>>
fn gspawn( proc: &Proc, name: &str, serialized_params: Vec<u8>, ) -> Pin<Box<dyn Future<Output = Result<ActorId, Error>> + Send>>
A type-erased entry point to spawn this actor. This is
primarily used by hyperactor’s remote actor registration
mechanism.
Source§fn get_type_id() -> TypeId
fn get_type_id() -> TypeId
The type ID of this actor.
impl Referable for WrapperActor
impl RemoteHandles<CauseSupervisionEvent> for WrapperActor
impl RemoteHandles<IndexedErasedUnbound<CauseSupervisionEvent>> for WrapperActor
impl RemoteHandles<IndexedErasedUnbound<MeshFailure>> for WrapperActor
impl RemoteHandles<IndexedErasedUnbound<NextSupervisionFailure>> for WrapperActor
impl RemoteHandles<MeshFailure> for WrapperActor
impl RemoteHandles<NextSupervisionFailure> for WrapperActor
impl RemoteHandles<Signal> for WrapperActor
Auto Trait Implementations§
impl !Freeze for WrapperActor
impl !RefUnwindSafe for WrapperActor
impl Send for WrapperActor
impl Sync for WrapperActor
impl Unpin for WrapperActor
impl !UnwindSafe for WrapperActor
Blanket Implementations§
§impl<T> AnySync for T
impl<T> AnySync for T
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> FutureExt for T
impl<T> FutureExt for T
§fn with_context(self, otel_cx: Context) -> WithContext<Self>
fn with_context(self, otel_cx: Context) -> WithContext<Self>
§fn with_current_context(self) -> WithContext<Self>
fn with_current_context(self) -> WithContext<Self>
Source§impl<A, M> Handler<IndexedErasedUnbound<M>> for A
impl<A, M> Handler<IndexedErasedUnbound<M>> for A
Source§impl<A> Handler<Undeliverable<MessageEnvelope>> for Awhere
A: Actor,
impl<A> Handler<Undeliverable<MessageEnvelope>> for Awhere
A: Actor,
Source§fn handle<'life0, 'life1, 'async_trait>(
&'life0 mut self,
cx: &'life1 Context<'_, A>,
message: Undeliverable<MessageEnvelope>,
) -> Pin<Box<dyn Future<Output = Result<(), Error>> + Send + 'async_trait>>where
'life0: 'async_trait,
'life1: 'async_trait,
A: 'async_trait,
fn handle<'life0, 'life1, 'async_trait>(
&'life0 mut self,
cx: &'life1 Context<'_, A>,
message: Undeliverable<MessageEnvelope>,
) -> Pin<Box<dyn Future<Output = Result<(), Error>> + Send + 'async_trait>>where
'life0: 'async_trait,
'life1: 'async_trait,
A: 'async_trait,
Handle the next M-typed message.
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more