pub enum AssignRankMessage {
AssignRank(),
}
Expand description
Worker messages. These define the observable behavior of the worker, so the documentations here
Variants§
AssignRank()
Trait Implementations§
Source§impl Bind for AssignRankMessage
impl Bind for AssignRankMessage
Source§impl Clone for AssignRankMessage
impl Clone for AssignRankMessage
Source§fn clone(&self) -> AssignRankMessage
fn clone(&self) -> AssignRankMessage
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for AssignRankMessage
impl Debug for AssignRankMessage
Source§impl<'de> Deserialize<'de> for AssignRankMessage
impl<'de> Deserialize<'de> for AssignRankMessage
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl Handler<AssignRankMessage> for WorkerActor
impl Handler<AssignRankMessage> for WorkerActor
Source§impl Named for AssignRankMessage
impl Named for AssignRankMessage
Source§fn typename() -> &'static str
fn typename() -> &'static str
The globally unique type name for the type.
This should typically be the fully qualified Rust name of the type.
Source§fn typehash() -> u64
fn typehash() -> u64
A globally unique hash for this type.
TODO: actually enforce perfect hashing
Source§fn arm(&self) -> Option<&'static str>
fn arm(&self) -> Option<&'static str>
If the named type is an enum, this returns the name of the arm
of the value self.
Source§fn typeid() -> TypeId
fn typeid() -> TypeId
The TypeId for this type. TypeIds are unique only within a binary,
and should not be used for global identification.
Source§impl Serialize for AssignRankMessage
impl Serialize for AssignRankMessage
Source§impl Unbind for AssignRankMessage
impl Unbind for AssignRankMessage
impl RemoteHandles<AssignRankMessage> for WorkerActor
Auto Trait Implementations§
impl Freeze for AssignRankMessage
impl RefUnwindSafe for AssignRankMessage
impl Send for AssignRankMessage
impl Sync for AssignRankMessage
impl Unpin for AssignRankMessage
impl UnwindSafe for AssignRankMessage
Blanket Implementations§
§impl<T> AnySync for T
impl<T> AnySync for T
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> Checkpointable for Twhere
T: RemoteMessage + Clone,
impl<T> Checkpointable for Twhere
T: RemoteMessage + Clone,
Source§type State = T
type State = T
The type of the state that is saved. The state can be serialized and deserialized
from persistent storage.
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§impl<T> FutureExt for T
impl<T> FutureExt for T
§fn with_context(self, otel_cx: Context) -> WithContext<Self>
fn with_context(self, otel_cx: Context) -> WithContext<Self>
§fn with_current_context(self) -> WithContext<Self>
fn with_current_context(self) -> WithContext<Self>
Source§impl<A, M> Handler<IndexedErasedUnbound<M>> for A
impl<A, M> Handler<IndexedErasedUnbound<M>> for A
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more