pub trait WaitProcsClient: Send + Sync {
// Required methods
fn wait_procs<'life0, 'life1, 'async_trait>(
&'life0 self,
cx: &'life1 (impl 'async_trait + Actor),
rank: Rank,
proc_mesh_id: ProcMeshId,
num_per_host: usize,
status_reply: IdleFlushPortRef<StatusOverlay>,
) -> Pin<Box<dyn Future<Output = Result<(), Error>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait;
fn wait_procs_deprecated<'life0, 'life1, 'async_trait>(
&'life0 self,
cx: &'life1 (impl 'async_trait + Actor),
rank: Rank,
proc_mesh_id: ProcMeshId,
num_per_host: usize,
status_reply: IdleFlushPortRef<StatusOverlay>,
) -> Pin<Box<dyn Future<Output = Result<(), Error>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait;
}Expand description
The custom client trait for this message type.
Required Methods§
Sourcefn wait_procs<'life0, 'life1, 'async_trait>(
&'life0 self,
cx: &'life1 (impl 'async_trait + Actor),
rank: Rank,
proc_mesh_id: ProcMeshId,
num_per_host: usize,
status_reply: IdleFlushPortRef<StatusOverlay>,
) -> Pin<Box<dyn Future<Output = Result<(), Error>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
fn wait_procs<'life0, 'life1, 'async_trait>(
&'life0 self,
cx: &'life1 (impl 'async_trait + Actor),
rank: Rank,
proc_mesh_id: ProcMeshId,
num_per_host: usize,
status_reply: IdleFlushPortRef<StatusOverlay>,
) -> Pin<Box<dyn Future<Output = Result<(), Error>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
The generated client method for this enum variant.
Sourcefn wait_procs_deprecated<'life0, 'life1, 'async_trait>(
&'life0 self,
cx: &'life1 (impl 'async_trait + Actor),
rank: Rank,
proc_mesh_id: ProcMeshId,
num_per_host: usize,
status_reply: IdleFlushPortRef<StatusOverlay>,
) -> Pin<Box<dyn Future<Output = Result<(), Error>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
fn wait_procs_deprecated<'life0, 'life1, 'async_trait>(
&'life0 self,
cx: &'life1 (impl 'async_trait + Actor),
rank: Rank,
proc_mesh_id: ProcMeshId,
num_per_host: usize,
status_reply: IdleFlushPortRef<StatusOverlay>,
) -> Pin<Box<dyn Future<Output = Result<(), Error>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
The DEPRECATED DO NOT USE generated client method for this enum variant.
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety".