Skip to main content

WaitProcsClient

Trait WaitProcsClient 

Source
pub trait WaitProcsClient: Send + Sync {
    // Required methods
    fn wait_procs<'life0, 'life1, 'async_trait>(
        &'life0 self,
        cx: &'life1 (impl 'async_trait + Actor),
        rank: Rank,
        proc_mesh_id: ProcMeshId,
        num_per_host: usize,
        status_reply: IdleFlushPortRef<StatusOverlay>,
    ) -> Pin<Box<dyn Future<Output = Result<(), Error>> + Send + 'async_trait>>
       where Self: 'async_trait,
             'life0: 'async_trait,
             'life1: 'async_trait;
    fn wait_procs_deprecated<'life0, 'life1, 'async_trait>(
        &'life0 self,
        cx: &'life1 (impl 'async_trait + Actor),
        rank: Rank,
        proc_mesh_id: ProcMeshId,
        num_per_host: usize,
        status_reply: IdleFlushPortRef<StatusOverlay>,
    ) -> Pin<Box<dyn Future<Output = Result<(), Error>> + Send + 'async_trait>>
       where Self: 'async_trait,
             'life0: 'async_trait,
             'life1: 'async_trait;
}
Expand description

The custom client trait for this message type.

Required Methods§

Source

fn wait_procs<'life0, 'life1, 'async_trait>( &'life0 self, cx: &'life1 (impl 'async_trait + Actor), rank: Rank, proc_mesh_id: ProcMeshId, num_per_host: usize, status_reply: IdleFlushPortRef<StatusOverlay>, ) -> Pin<Box<dyn Future<Output = Result<(), Error>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait,

The generated client method for this enum variant.

Source

fn wait_procs_deprecated<'life0, 'life1, 'async_trait>( &'life0 self, cx: &'life1 (impl 'async_trait + Actor), rank: Rank, proc_mesh_id: ProcMeshId, num_per_host: usize, status_reply: IdleFlushPortRef<StatusOverlay>, ) -> Pin<Box<dyn Future<Output = Result<(), Error>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait,

The DEPRECATED DO NOT USE generated client method for this enum variant.

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety".

Implementations on Foreign Types§

Source§

impl<A> WaitProcsClient for ActorHandle<A>
where A: Handler<WaitProcs>,

Source§

fn wait_procs<'life0, 'life1, 'async_trait>( &'life0 self, cx: &'life1 (impl 'async_trait + Actor), rank: Rank, proc_mesh_id: ProcMeshId, num_per_host: usize, status_reply: IdleFlushPortRef<StatusOverlay>, ) -> Pin<Box<dyn Future<Output = Result<(), Error>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait,

Source§

fn wait_procs_deprecated<'life0, 'life1, 'async_trait>( &'life0 self, cx: &'life1 (impl 'async_trait + Actor), rank: Rank, proc_mesh_id: ProcMeshId, num_per_host: usize, status_reply: IdleFlushPortRef<StatusOverlay>, ) -> Pin<Box<dyn Future<Output = Result<(), Error>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait,

Source§

impl<A> WaitProcsClient for ActorRef<A>

Source§

fn wait_procs<'life0, 'life1, 'async_trait>( &'life0 self, cx: &'life1 (impl 'async_trait + Actor), rank: Rank, proc_mesh_id: ProcMeshId, num_per_host: usize, status_reply: IdleFlushPortRef<StatusOverlay>, ) -> Pin<Box<dyn Future<Output = Result<(), Error>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait,

Source§

fn wait_procs_deprecated<'life0, 'life1, 'async_trait>( &'life0 self, cx: &'life1 (impl 'async_trait + Actor), rank: Rank, proc_mesh_id: ProcMeshId, num_per_host: usize, status_reply: IdleFlushPortRef<StatusOverlay>, ) -> Pin<Box<dyn Future<Output = Result<(), Error>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait,

Implementors§