pub struct ActorMeshId(/* private fields */);Expand description
Identifies an actor mesh.
Implementations§
Source§impl ActorMeshId
impl ActorMeshId
Sourcepub fn new(uid: Uid, label: Option<Label>) -> Self
pub fn new(uid: Uid, label: Option<Label>) -> Self
Create a mesh id with explicit uid and label.
Sourcepub fn instance(label: Label) -> Self
pub fn instance(label: Label) -> Self
Create an instance mesh id with a random uid and the given label.
Sourcepub fn display_label(&self) -> Option<&Label>
pub fn display_label(&self) -> Option<&Label>
Returns the human-facing label for this mesh id.
Telemetry uses this for given_name.
Sourcepub fn resource_id(&self) -> &ResourceId
pub fn resource_id(&self) -> &ResourceId
Returns the inner ResourceId.
Sourcepub fn default_instance_label() -> &'static str
pub fn default_instance_label() -> &'static str
Returns the default instance label for this mesh id type.
Trait Implementations§
Source§impl AttrValue for ActorMeshId
impl AttrValue for ActorMeshId
Source§impl Clone for ActorMeshId
impl Clone for ActorMeshId
Source§fn clone(&self) -> ActorMeshId
fn clone(&self) -> ActorMeshId
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for ActorMeshId
impl Debug for ActorMeshId
Source§impl<'de> Deserialize<'de> for ActorMeshId
impl<'de> Deserialize<'de> for ActorMeshId
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl Display for ActorMeshId
impl Display for ActorMeshId
Source§impl From<ActorMeshId> for ResourceId
impl From<ActorMeshId> for ResourceId
Source§fn from(id: ActorMeshId) -> Self
fn from(id: ActorMeshId) -> Self
Converts to this type from the input type.
Source§impl From<ResourceId> for ActorMeshId
impl From<ResourceId> for ActorMeshId
Source§fn from(id: ResourceId) -> Self
fn from(id: ResourceId) -> Self
Converts to this type from the input type.
Source§impl FromStr for ActorMeshId
impl FromStr for ActorMeshId
Source§impl Hash for ActorMeshId
impl Hash for ActorMeshId
Source§impl Named for ActorMeshId
impl Named for ActorMeshId
Source§fn typename() -> &'static str
fn typename() -> &'static str
The globally unique type name for the type.
This should typically be the fully qualified Rust name of the type.
Source§fn typehash() -> u64
fn typehash() -> u64
A globally unique hash for this type.
TODO: actually enforce perfect hashing
Source§fn typeid() -> TypeId
fn typeid() -> TypeId
The TypeId for this type. TypeIds are unique only within a binary,
and should not be used for global identification.
Source§fn port() -> u64
fn port() -> u64
The globally unique port for this type. Typed ports are in the range
of 1<<63..1<<64-1.
Source§impl Ord for ActorMeshId
impl Ord for ActorMeshId
Source§fn cmp(&self, other: &ActorMeshId) -> Ordering
fn cmp(&self, other: &ActorMeshId) -> Ordering
1.21.0 · Source§fn max(self, other: Self) -> Selfwhere
Self: Sized,
fn max(self, other: Self) -> Selfwhere
Self: Sized,
Compares and returns the maximum of two values. Read more
Source§impl PartialEq for ActorMeshId
impl PartialEq for ActorMeshId
Source§impl PartialOrd for ActorMeshId
impl PartialOrd for ActorMeshId
Source§impl Serialize for ActorMeshId
impl Serialize for ActorMeshId
impl Eq for ActorMeshId
impl StructuralPartialEq for ActorMeshId
Auto Trait Implementations§
impl Freeze for ActorMeshId
impl RefUnwindSafe for ActorMeshId
impl Send for ActorMeshId
impl Sync for ActorMeshId
impl Unpin for ActorMeshId
impl UnsafeUnpin for ActorMeshId
impl UnwindSafe for ActorMeshId
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T: ?Sized,
impl<T> BorrowMut<T> for Twhere
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Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
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Compare self to
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