pub trait NewClientInstanceClient: Send + Sync {
// Required methods
fn new_client_instance<'life0, 'life1, 'async_trait>(
&'life0 self,
cx: &'life1 (impl 'async_trait + Actor),
) -> Pin<Box<dyn Future<Output = Result<Instance<()>, Error>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait;
fn new_client_instance_deprecated<'life0, 'life1, 'async_trait>(
&'life0 self,
cx: &'life1 (impl 'async_trait + Actor),
) -> Pin<Box<dyn Future<Output = Result<Instance<()>, Error>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait;
}Expand description
The custom client trait for this message type.
Required Methods§
Sourcefn new_client_instance<'life0, 'life1, 'async_trait>(
&'life0 self,
cx: &'life1 (impl 'async_trait + Actor),
) -> Pin<Box<dyn Future<Output = Result<Instance<()>, Error>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
fn new_client_instance<'life0, 'life1, 'async_trait>(
&'life0 self,
cx: &'life1 (impl 'async_trait + Actor),
) -> Pin<Box<dyn Future<Output = Result<Instance<()>, Error>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
The generated client method for this enum variant.
Sourcefn new_client_instance_deprecated<'life0, 'life1, 'async_trait>(
&'life0 self,
cx: &'life1 (impl 'async_trait + Actor),
) -> Pin<Box<dyn Future<Output = Result<Instance<()>, Error>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
fn new_client_instance_deprecated<'life0, 'life1, 'async_trait>(
&'life0 self,
cx: &'life1 (impl 'async_trait + Actor),
) -> Pin<Box<dyn Future<Output = Result<Instance<()>, Error>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
The DEPRECATED DO NOT USE generated client method for this enum variant.
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.