pub struct CreateOrUpdate<S> {
pub name: Name,
pub rank: Rank,
pub spec: S,
}
Expand description
Create or update a resource according to a spec.
Fields§
§name: Name
The name of the resource to create or update.
rank: Rank
The rank of the resource, when available.
spec: S
The specification of the resource.
Trait Implementations§
Source§impl<S> Bind for CreateOrUpdate<S>
impl<S> Bind for CreateOrUpdate<S>
Source§impl<S: Clone> Clone for CreateOrUpdate<S>
impl<S: Clone> Clone for CreateOrUpdate<S>
Source§fn clone(&self) -> CreateOrUpdate<S>
fn clone(&self) -> CreateOrUpdate<S>
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl<S: Debug> Debug for CreateOrUpdate<S>
impl<S: Debug> Debug for CreateOrUpdate<S>
Source§impl<'de, S> Deserialize<'de> for CreateOrUpdate<S>where
S: Deserialize<'de>,
impl<'de, S> Deserialize<'de> for CreateOrUpdate<S>where
S: Deserialize<'de>,
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl Handler<CreateOrUpdate<()>> for HostMeshAgent
impl Handler<CreateOrUpdate<()>> for HostMeshAgent
Source§fn handle<'life0, 'life1, 'async_trait>(
&'life0 mut self,
_cx: &'life1 Context<'_, Self>,
create_or_update: CreateOrUpdate<()>,
) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
fn handle<'life0, 'life1, 'async_trait>(
&'life0 mut self,
_cx: &'life1 Context<'_, Self>,
create_or_update: CreateOrUpdate<()>,
) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
Handle the next M-typed message.
Source§impl Handler<CreateOrUpdate<ActorSpec>> for ProcMeshAgent
impl Handler<CreateOrUpdate<ActorSpec>> for ProcMeshAgent
Source§fn handle<'life0, 'life1, 'async_trait>(
&'life0 mut self,
_cx: &'life1 Context<'_, Self>,
create_or_update: CreateOrUpdate<ActorSpec>,
) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
fn handle<'life0, 'life1, 'async_trait>(
&'life0 mut self,
_cx: &'life1 Context<'_, Self>,
create_or_update: CreateOrUpdate<ActorSpec>,
) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
Handle the next M-typed message.
Source§impl<S: Named> Named for CreateOrUpdate<S>
impl<S: Named> Named for CreateOrUpdate<S>
Source§fn typename() -> &'static str
fn typename() -> &'static str
The globally unique type name for the type.
This should typically be the fully qualified Rust name of the type.
Source§fn typehash() -> u64
fn typehash() -> u64
A globally unique hash for this type.
TODO: actually enforce perfect hashing
Source§fn typeid() -> TypeId
fn typeid() -> TypeId
The TypeId for this type. TypeIds are unique only within a binary,
and should not be used for global identification.
Source§fn port() -> u64
fn port() -> u64
The globally unique port for this type. Typed ports are in the range
of 1<<63..1<<64-1.
Source§impl<S> Serialize for CreateOrUpdate<S>where
S: Serialize,
impl<S> Serialize for CreateOrUpdate<S>where
S: Serialize,
Source§impl<S> Unbind for CreateOrUpdate<S>
impl<S> Unbind for CreateOrUpdate<S>
impl RemoteHandles<CreateOrUpdate<()>> for HostMeshAgent
impl RemoteHandles<CreateOrUpdate<ActorSpec>> for ProcMeshAgent
Auto Trait Implementations§
impl<S> Freeze for CreateOrUpdate<S>where
S: Freeze,
impl<S> RefUnwindSafe for CreateOrUpdate<S>where
S: RefUnwindSafe,
impl<S> Send for CreateOrUpdate<S>where
S: Send,
impl<S> Sync for CreateOrUpdate<S>where
S: Sync,
impl<S> Unpin for CreateOrUpdate<S>where
S: Unpin,
impl<S> UnwindSafe for CreateOrUpdate<S>where
S: UnwindSafe,
Blanket Implementations§
§impl<T> AnySync for T
impl<T> AnySync for T
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> Checkpointable for Twhere
T: RemoteMessage + Clone,
impl<T> Checkpointable for Twhere
T: RemoteMessage + Clone,
Source§type State = T
type State = T
The type of the state that is saved. The state can be serialized and deserialized
from persistent storage.
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§impl<T> FutureExt for T
impl<T> FutureExt for T
§fn with_context(self, otel_cx: Context) -> WithContext<Self>
fn with_context(self, otel_cx: Context) -> WithContext<Self>
§fn with_current_context(self) -> WithContext<Self>
fn with_current_context(self) -> WithContext<Self>
Source§impl<A, M> Handler<IndexedErasedUnbound<M>> for A
impl<A, M> Handler<IndexedErasedUnbound<M>> for A
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more