pub struct KeepaliveGetState<S> {
pub expires_after: SystemTime,
pub get_state: GetState<S>,
}Expand description
Same as GetState, but additionally tells the receiver that the owner is still alive. If the receiver does not receive this message for a while, it might assume the owner is dead.
Fields§
§expires_after: SystemTimeThe time at which the actor should be considered expired if no further keepalive is received.
get_state: GetState<S>Trait Implementations§
Source§impl<S> Bind for KeepaliveGetState<S>where
S: RemoteMessage + Bind,
impl<S> Bind for KeepaliveGetState<S>where
S: RemoteMessage + Bind,
Source§impl<S> Clone for KeepaliveGetState<S>where
S: RemoteMessage,
impl<S> Clone for KeepaliveGetState<S>where
S: RemoteMessage,
Source§impl<S: Debug> Debug for KeepaliveGetState<S>
impl<S: Debug> Debug for KeepaliveGetState<S>
Source§impl<'de, S> Deserialize<'de> for KeepaliveGetState<S>where
S: Deserialize<'de>,
impl<'de, S> Deserialize<'de> for KeepaliveGetState<S>where
S: Deserialize<'de>,
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl Handler<KeepaliveGetState<ActorState>> for ProcAgent
impl Handler<KeepaliveGetState<ActorState>> for ProcAgent
Source§fn handle<'life0, 'life1, 'async_trait>(
&'life0 mut self,
cx: &'life1 Context<'_, Self>,
message: KeepaliveGetState<ActorState>,
) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
fn handle<'life0, 'life1, 'async_trait>(
&'life0 mut self,
cx: &'life1 Context<'_, Self>,
message: KeepaliveGetState<ActorState>,
) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
Handle the next M-typed message.
Source§impl<S: Named> Named for KeepaliveGetState<S>
impl<S: Named> Named for KeepaliveGetState<S>
Source§fn typename() -> &'static str
fn typename() -> &'static str
The globally unique type name for the type.
This should typically be the fully qualified Rust name of the type.
Source§fn typehash() -> u64
fn typehash() -> u64
A globally unique hash for this type.
TODO: actually enforce perfect hashing
Source§fn typeid() -> TypeId
fn typeid() -> TypeId
The TypeId for this type. TypeIds are unique only within a binary,
and should not be used for global identification.
Source§fn port() -> u64
fn port() -> u64
The globally unique port for this type. Typed ports are in the range
of 1<<63..1<<64-1.
Source§impl<S> Serialize for KeepaliveGetState<S>where
S: Serialize,
impl<S> Serialize for KeepaliveGetState<S>where
S: Serialize,
Source§impl<S> Unbind for KeepaliveGetState<S>where
S: RemoteMessage + Unbind,
impl<S> Unbind for KeepaliveGetState<S>where
S: RemoteMessage + Unbind,
impl Accepts<KeepaliveGetState<ActorState>> for ProcAgent
impl RemoteHandles<KeepaliveGetState<ActorState>> for ProcAgent
Auto Trait Implementations§
impl<S> !Freeze for KeepaliveGetState<S>
impl<S> RefUnwindSafe for KeepaliveGetState<S>where
S: RefUnwindSafe,
impl<S> Send for KeepaliveGetState<S>where
S: Send,
impl<S> Sync for KeepaliveGetState<S>where
S: Sync,
impl<S> Unpin for KeepaliveGetState<S>where
S: Unpin,
impl<S> UnwindSafe for KeepaliveGetState<S>where
S: UnwindSafe,
Blanket Implementations§
§impl<T> AnySync for T
impl<T> AnySync for T
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> Checkpointable for Twhere
T: RemoteMessage + Clone,
impl<T> Checkpointable for Twhere
T: RemoteMessage + Clone,
Source§type State = T
type State = T
The type of the state that is saved. The state can be serialized and deserialized
from persistent storage.
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§impl<T> FutureExt for T
impl<T> FutureExt for T
§fn with_context(self, otel_cx: Context) -> WithContext<Self>
fn with_context(self, otel_cx: Context) -> WithContext<Self>
§fn with_current_context(self) -> WithContext<Self>
fn with_current_context(self) -> WithContext<Self>
Source§impl<A, M> Handler<IndexedErasedUnbound<M>> for A
impl<A, M> Handler<IndexedErasedUnbound<M>> for A
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more§impl<T> IntoRequest<T> for T
impl<T> IntoRequest<T> for T
§fn into_request(self) -> Request<T>
fn into_request(self) -> Request<T>
Wrap the input message
T in a tonic::Request§impl<L> LayerExt<L> for L
impl<L> LayerExt<L> for L
§fn named_layer<S>(&self, service: S) -> Layered<<L as Layer<S>>::Service, S>where
L: Layer<S>,
fn named_layer<S>(&self, service: S) -> Layered<<L as Layer<S>>::Service, S>where
L: Layer<S>,
Applies the layer to a service and wraps it in [
Layered].