Trait GetStateClient

Source
pub trait GetStateClient<S>: Send + Sync {
    // Required methods
    fn get_state<'life0, 'life1, 'async_trait>(
        &'life0 self,
        cx: &'life1 (impl 'async_trait + Actor),
        name: Name,
    ) -> Pin<Box<dyn Future<Output = Result<State<S>, Error>> + Send + 'async_trait>>
       where Self: 'async_trait,
             'life0: 'async_trait,
             'life1: 'async_trait;
    fn get_state_deprecated<'life0, 'life1, 'async_trait>(
        &'life0 self,
        cx: &'life1 (impl 'async_trait + Actor),
        name: Name,
    ) -> Pin<Box<dyn Future<Output = Result<State<S>, Error>> + Send + 'async_trait>>
       where Self: 'async_trait,
             'life0: 'async_trait,
             'life1: 'async_trait;
}
Expand description

The custom client trait for this message type.

Required Methods§

Source

fn get_state<'life0, 'life1, 'async_trait>( &'life0 self, cx: &'life1 (impl 'async_trait + Actor), name: Name, ) -> Pin<Box<dyn Future<Output = Result<State<S>, Error>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait,

The generated client method for this enum variant.

Source

fn get_state_deprecated<'life0, 'life1, 'async_trait>( &'life0 self, cx: &'life1 (impl 'async_trait + Actor), name: Name, ) -> Pin<Box<dyn Future<Output = Result<State<S>, Error>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait,

The DEPRECATED DO NOT USE generated client method for this enum variant.

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementations on Foreign Types§

Source§

impl<A, S: Serialize + for<'de> Deserialize<'de> + Send + Sync + Debug + Named> GetStateClient<S> for ActorHandle<A>
where A: Handler<GetState<S>>,

Source§

fn get_state<'life0, 'life1, 'async_trait>( &'life0 self, cx: &'life1 (impl 'async_trait + Actor), name: Name, ) -> Pin<Box<dyn Future<Output = Result<State<S>, Error>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait,

Source§

fn get_state_deprecated<'life0, 'life1, 'async_trait>( &'life0 self, cx: &'life1 (impl 'async_trait + Actor), name: Name, ) -> Pin<Box<dyn Future<Output = Result<State<S>, Error>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait,

Source§

impl<A, S: Serialize + for<'de> Deserialize<'de> + Send + Sync + Debug + Named> GetStateClient<S> for ActorRef<A>
where A: RemoteHandles<GetState<S>>,

Source§

fn get_state<'life0, 'life1, 'async_trait>( &'life0 self, cx: &'life1 (impl 'async_trait + Actor), name: Name, ) -> Pin<Box<dyn Future<Output = Result<State<S>, Error>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait,

Source§

fn get_state_deprecated<'life0, 'life1, 'async_trait>( &'life0 self, cx: &'life1 (impl 'async_trait + Actor), name: Name, ) -> Pin<Box<dyn Future<Output = Result<State<S>, Error>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait,

Implementors§