pub struct ActorMeshRef<A: Referable> { /* private fields */ }
Expand description
A reference to a stable snapshot of an ActorMesh
.
Implementations§
Source§impl<A: Actor + Referable> ActorMeshRef<A>
impl<A: Actor + Referable> ActorMeshRef<A>
Sourcepub fn cast<M>(&self, cx: &impl Actor, message: M) -> Result<()>where
A: RemoteHandles<M> + RemoteHandles<IndexedErasedUnbound<M>>,
M: Castable + RemoteMessage + Clone,
pub fn cast<M>(&self, cx: &impl Actor, message: M) -> Result<()>where
A: RemoteHandles<M> + RemoteHandles<IndexedErasedUnbound<M>>,
M: Castable + RemoteMessage + Clone,
Cast a message to all actors in this mesh.
pub async fn actor_states( &self, cx: &impl Actor, ) -> Result<ValueMesh<State<ActorState>>>
Trait Implementations§
Source§impl<A: Referable> Clone for ActorMeshRef<A>
impl<A: Referable> Clone for ActorMeshRef<A>
Source§impl<A: Referable> Debug for ActorMeshRef<A>
impl<A: Referable> Debug for ActorMeshRef<A>
Source§impl<'de, A: Referable> Deserialize<'de> for ActorMeshRef<A>
impl<'de, A: Referable> Deserialize<'de> for ActorMeshRef<A>
Source§fn deserialize<D>(deserializer: D) -> Result<Self, D::Error>where
D: Deserializer<'de>,
fn deserialize<D>(deserializer: D) -> Result<Self, D::Error>where
D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl<A: Referable> Hash for ActorMeshRef<A>
impl<A: Referable> Hash for ActorMeshRef<A>
Source§impl<A: Referable> PartialEq for ActorMeshRef<A>
impl<A: Referable> PartialEq for ActorMeshRef<A>
Source§impl<A: Referable> Ranked for ActorMeshRef<A>
impl<A: Referable> Ranked for ActorMeshRef<A>
Source§impl<A: Referable> RankedSliceable for ActorMeshRef<A>
impl<A: Referable> RankedSliceable for ActorMeshRef<A>
Source§impl<A: Referable> Serialize for ActorMeshRef<A>
impl<A: Referable> Serialize for ActorMeshRef<A>
impl<A: Referable> Eq for ActorMeshRef<A>
Auto Trait Implementations§
impl<A> !Freeze for ActorMeshRef<A>
impl<A> RefUnwindSafe for ActorMeshRef<A>where
A: RefUnwindSafe,
impl<A> Send for ActorMeshRef<A>
impl<A> Sync for ActorMeshRef<A>
impl<A> Unpin for ActorMeshRef<A>where
A: Unpin,
impl<A> UnwindSafe for ActorMeshRef<A>where
A: UnwindSafe,
Blanket Implementations§
§impl<T> AnySync for T
impl<T> AnySync for T
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Checks if this value is equivalent to the given key. Read more
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Checks if this value is equivalent to the given key. Read more
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Checks if this value is equivalent to the given key. Read more
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key
and return true
if they are equal.§impl<T> FutureExt for T
impl<T> FutureExt for T
§fn with_context(self, otel_cx: Context) -> WithContext<Self>
fn with_context(self, otel_cx: Context) -> WithContext<Self>
§fn with_current_context(self) -> WithContext<Self>
fn with_current_context(self) -> WithContext<Self>
Source§impl<A, M> Handler<IndexedErasedUnbound<M>> for A
impl<A, M> Handler<IndexedErasedUnbound<M>> for A
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
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otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
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Converts self
into a Right
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otherwise. Read moreSource§impl<T> MapIntoExt for Twhere
T: Ranked,
impl<T> MapIntoExt for Twhere
T: Ranked,
§impl<T> Pointable for T
impl<T> Pointable for T
§impl<T> QuoteExt for Twhere
T: ?Sized,
impl<T> QuoteExt for Twhere
T: ?Sized,
fn push_quoted<'q, Q, S>(&mut self, _q: Q, s: S)where
Q: QuoteInto<T>,
S: Into<Quotable<'q>>,
Source§impl<T> Serialize for T
impl<T> Serialize for T
fn erased_serialize(&self, serializer: &mut dyn Serializer) -> Result<Ok, Error>
Source§impl<T> ViewExt for Twhere
T: View,
impl<T> ViewExt for Twhere
T: View,
Source§fn range<R>(&self, dim: &str, range: R) -> Result<<T as View>::View, ViewError>
fn range<R>(&self, dim: &str, range: R) -> Result<<T as View>::View, ViewError>
Construct a view comprising the range of points along the provided dimension. Read more
Source§fn group_by(
&self,
dim: &str,
) -> Result<impl Iterator<Item = <T as View>::View>, ViewError>
fn group_by( &self, dim: &str, ) -> Result<impl Iterator<Item = <T as View>::View>, ViewError>
Group by view on
dim
. The returned iterator enumerates all groups
as views in the extent of dim
to the last dimension of the view. Read more