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ActorMesh

Struct ActorMesh 

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pub struct ActorMesh<A: Referable> { /* private fields */ }
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An ActorMesh is a collection of ranked A-typed actors.

Bound note: A: Referable because the mesh stores/returns ActorRef<A>, which is only defined for A: Referable.

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impl<A: Referable> ActorMesh<A>

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pub fn id(&self) -> &ActorMeshId

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pub async fn stop(&mut self, cx: &impl Actor, reason: String) -> Result<()>

Stop actors on this mesh across all procs.

Methods from Deref<Target = ActorMeshRef<A>>§

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pub fn cast<M>(&self, cx: &impl Actor, message: M) -> Result<()>
where A: RemoteHandles<M>, M: RemoteMessage + Clone,

Cast a message to all the actors in this mesh

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pub fn cast_with_headers<M>( &self, cx: &impl Actor, caller_headers: &Flattrs, message: M, ) -> Result<()>
where A: RemoteHandles<M>, M: RemoteMessage + Clone,

Cast a message to all the actors in this mesh, merging caller-supplied caller_headers into the per-rank envelope headers before send. Used to propagate caller-known context (e.g. operation-context keys marked with OPERATION_CONTEXT_HEADER) onto the outgoing request so receivers can project it back onto replies.

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pub fn cast_choose_with_headers<M>( &self, cx: &impl Actor, caller_headers: &Flattrs, message: M, ) -> Result<()>
where A: RemoteHandles<M>, M: RemoteMessage + Clone,

Cast a message to one randomly chosen actor in this mesh, merging caller-supplied caller_headers into the outgoing envelope.

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pub fn id(&self) -> &ActorMeshId

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pub fn controller(&self) -> &Option<ActorRef<ActorMeshController<A>>>

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pub async fn next_supervision_event( &self, cx: &impl Actor, ) -> Result<MeshFailure, Error>

Returns the next supervision event occurring on this mesh. Await this simultaneously with the return result of a message (such as awaiting a reply after a cast) to get back a message that indicates the actor that failed, instead of waiting forever for a reply. If there are multiple simultaneous awaits of next_supervision_event, all of them will receive the same event.

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pub fn clone_with_supervision_receiver(&self) -> Self

Same as Clone, but includes a shared supervision receiver. This copy will share the same health state and get the same supervision events. Will have a separate cache.

Trait Implementations§

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impl<A: Referable> Clone for ActorMesh<A>

Manual implementation of Clone because A doesn’t need to implement Clone but we still want to be able to clone the ActorMesh.

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fn clone(&self) -> Self

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<A: Debug + Referable> Debug for ActorMesh<A>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<A: Referable> Deref for ActorMesh<A>

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type Target = ActorMeshRef<A>

The resulting type after dereferencing.
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fn deref(&self) -> &Self::Target

Dereferences the value.
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impl<A: Referable> Display for ActorMesh<A>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<A: Referable> Drop for ActorMesh<A>

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fn drop(&mut self)

Executes the destructor for this type. Read more

Auto Trait Implementations§

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impl<A> !Freeze for ActorMesh<A>

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impl<A> RefUnwindSafe for ActorMesh<A>

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impl<A> Send for ActorMesh<A>

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impl<A> Sync for ActorMesh<A>

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impl<A> Unpin for ActorMesh<A>

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impl<A> UnsafeUnpin for ActorMesh<A>

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impl<A> UnwindSafe for ActorMesh<A>

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<'a, T, E> AsTaggedExplicit<'a, E> for T
where T: 'a,

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fn explicit(self, class: Class, tag: u32) -> TaggedParser<'a, Explicit, Self, E>

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impl<'a, T, E> AsTaggedImplicit<'a, E> for T
where T: 'a,

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fn implicit( self, class: Class, constructed: bool, tag: u32, ) -> TaggedParser<'a, Implicit, Self, E>

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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> DynClone for T
where T: Clone,

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fn __clone_box(&self, _: Private) -> *mut ()

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> FromRef<T> for T
where T: Clone,

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fn from_ref(input: &T) -> T

Converts to this type from a reference to the input type.
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impl<T> FutureExt for T

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fn with_context(self, otel_cx: Context) -> WithContext<Self>

Attaches the provided Context to this type, returning a WithContext wrapper. Read more
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fn with_current_context(self) -> WithContext<Self>

Attaches the current Context to this type, returning a WithContext wrapper. Read more
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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided [Span], returning an Instrumented wrapper. Read more
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Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_request(self) -> Request<T>

Wrap the input message T in a tonic::Request
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const ALIGN: usize

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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

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Create a new Policy that returns [Action::Follow] only if self and other return Action::Follow. Read more
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