pub struct Supervisor { /* private fields */ }Expand description
Parent-side proxy for one remote supervision relationship.
Implementations§
Source§impl Supervisor
impl Supervisor
Sourcepub fn new(
worker: ActorRef<WorkerLike>,
liveness: KeepaliveLink,
options: SupervisionOptions,
) -> Self
pub fn new( worker: ActorRef<WorkerLike>, liveness: KeepaliveLink, options: SupervisionOptions, ) -> Self
Create a supervisor proxy for worker.
Sourcepub fn new_uid(
worker: ActorRef<WorkerLike>,
liveness: KeepaliveLink,
options: SupervisionOptions,
session_id: Uid,
) -> Self
pub fn new_uid( worker: ActorRef<WorkerLike>, liveness: KeepaliveLink, options: SupervisionOptions, session_id: Uid, ) -> Self
Create a supervisor proxy with an explicit session id.
Sourcepub fn with_labels(self, labels: Flattrs) -> Self
pub fn with_labels(self, labels: Flattrs) -> Self
Set the labels on every supervision event raised for the supervised actor, replacing any labels the event already carries.
Trait Implementations§
Source§impl Actor for Supervisor
impl Actor for Supervisor
Source§fn init<'life0, 'life1, 'async_trait>(
&'life0 mut self,
this: &'life1 Instance<Self>,
) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
fn init<'life0, 'life1, 'async_trait>(
&'life0 mut self,
this: &'life1 Instance<Self>,
) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
Initialize the actor, after the runtime has been fully initialized.
Init thus provides a mechanism by which an actor can reliably and always
receive some initial event that can be used to kick off further
(potentially delayed) processing.
Source§fn handle_stop<'life0, 'life1, 'life2, 'async_trait>(
&'life0 mut self,
this: &'life1 Instance<Self>,
mode: StopMode,
reason: &'life2 str,
) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait,
fn handle_stop<'life0, 'life1, 'life2, 'async_trait>(
&'life0 mut self,
this: &'life1 Instance<Self>,
mode: StopMode,
reason: &'life2 str,
) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait,
Handle a stop request from the runtime. Read more
Source§fn handle_supervision_event<'life0, 'life1, 'life2, 'async_trait>(
&'life0 mut self,
_this: &'life1 Instance<Self>,
event: &'life2 ActorSupervisionEvent,
) -> Pin<Box<dyn Future<Output = Result<bool>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait,
fn handle_supervision_event<'life0, 'life1, 'life2, 'async_trait>(
&'life0 mut self,
_this: &'life1 Instance<Self>,
event: &'life2 ActorSupervisionEvent,
) -> Pin<Box<dyn Future<Output = Result<bool>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait,
Handle actor supervision event. Return `Ok(true)`` if the event is handled here.
Source§fn cleanup<'life0, 'life1, 'life2, 'async_trait>(
&'life0 mut self,
_this: &'life1 Instance<Self>,
_err: Option<&'life2 ActorError>,
) -> Pin<Box<dyn Future<Output = Result<(), Error>> + Send + 'async_trait>>where
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait,
Self: 'async_trait,
fn cleanup<'life0, 'life1, 'life2, 'async_trait>(
&'life0 mut self,
_this: &'life1 Instance<Self>,
_err: Option<&'life2 ActorError>,
) -> Pin<Box<dyn Future<Output = Result<(), Error>> + Send + 'async_trait>>where
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait,
Self: 'async_trait,
Cleanup things used by this actor before shutting down. Notably this function
is async and allows more complex cleanup. Simpler cleanup can be handled
by the impl Drop for this Actor.
If err is not None, it is the error that this actor is failing with. Any
errors returned by this function will be logged and ignored.
If err is None, any errors returned by this function will be propagated
as an ActorError.
This function is not called if there is a panic in the actor, as the
actor may be in an indeterminate state. It is also not called if the
process is killed, there is no atexit handler or signal handler.
Source§fn spawn_server_task<F>(future: F) -> JoinHandle<<F as Future>::Output>
fn spawn_server_task<F>(future: F) -> JoinHandle<<F as Future>::Output>
This method is used by the runtime to spawn the actor server. It can be
used by actors that require customized runtime setups
(e.g., dedicated actor threads), or want to use a custom tokio runtime.
Source§fn handle_delivery_failure_event<'life0, 'life1, 'async_trait>(
&'life0 mut self,
cx: &'life1 Instance<Self>,
undeliverable: Undeliverable<MessageEnvelope>,
) -> Pin<Box<dyn Future<Output = Result<(), Error>> + Send + 'async_trait>>where
'life0: 'async_trait,
'life1: 'async_trait,
Self: 'async_trait,
fn handle_delivery_failure_event<'life0, 'life1, 'async_trait>(
&'life0 mut self,
cx: &'life1 Instance<Self>,
undeliverable: Undeliverable<MessageEnvelope>,
) -> Pin<Box<dyn Future<Output = Result<(), Error>> + Send + 'async_trait>>where
'life0: 'async_trait,
'life1: 'async_trait,
Self: 'async_trait,
Default delivery-failure event handling behavior.
Source§fn handle_undeliverable_message<'life0, 'life1, 'async_trait>(
&'life0 mut self,
cx: &'life1 Instance<Self>,
reason: UndeliverableReason,
undeliverable: Undeliverable<MessageEnvelope>,
) -> Pin<Box<dyn Future<Output = Result<(), Error>> + Send + 'async_trait>>where
'life0: 'async_trait,
'life1: 'async_trait,
Self: 'async_trait,
fn handle_undeliverable_message<'life0, 'life1, 'async_trait>(
&'life0 mut self,
cx: &'life1 Instance<Self>,
reason: UndeliverableReason,
undeliverable: Undeliverable<MessageEnvelope>,
) -> Pin<Box<dyn Future<Output = Result<(), Error>> + Send + 'async_trait>>where
'life0: 'async_trait,
'life1: 'async_trait,
Self: 'async_trait,
Default undeliverable message handling behavior.
Source§fn handle_invalid_reference<'life0, 'life1, 'async_trait>(
&'life0 mut self,
cx: &'life1 Instance<Self>,
invalid: InvalidReference,
undeliverable: Undeliverable<MessageEnvelope>,
) -> Pin<Box<dyn Future<Output = Result<(), Error>> + Send + 'async_trait>>where
'life0: 'async_trait,
'life1: 'async_trait,
Self: 'async_trait,
fn handle_invalid_reference<'life0, 'life1, 'async_trait>(
&'life0 mut self,
cx: &'life1 Instance<Self>,
invalid: InvalidReference,
undeliverable: Undeliverable<MessageEnvelope>,
) -> Pin<Box<dyn Future<Output = Result<(), Error>> + Send + 'async_trait>>where
'life0: 'async_trait,
'life1: 'async_trait,
Self: 'async_trait,
Default invalid-reference handling behavior.
Source§fn handle_expired_delivery<'life0, 'life1, 'async_trait>(
&'life0 mut self,
cx: &'life1 Instance<Self>,
expired: ExpiredDelivery,
undeliverable: Undeliverable<MessageEnvelope>,
) -> Pin<Box<dyn Future<Output = Result<(), Error>> + Send + 'async_trait>>where
'life0: 'async_trait,
'life1: 'async_trait,
Self: 'async_trait,
fn handle_expired_delivery<'life0, 'life1, 'async_trait>(
&'life0 mut self,
cx: &'life1 Instance<Self>,
expired: ExpiredDelivery,
undeliverable: Undeliverable<MessageEnvelope>,
) -> Pin<Box<dyn Future<Output = Result<(), Error>> + Send + 'async_trait>>where
'life0: 'async_trait,
'life1: 'async_trait,
Self: 'async_trait,
Default expired-delivery handling behavior.
Source§fn display_name(&self) -> Option<String>
fn display_name(&self) -> Option<String>
If overridden, we will use this name in place of the
ActorAddr for talking about this actor in supervision error
messages.
Source§impl Debug for Supervisor
impl Debug for Supervisor
Source§impl Handler<SupervisorEvent> for Supervisor
impl Handler<SupervisorEvent> for Supervisor
Source§fn handle<'life0, 'life1, 'async_trait>(
&'life0 mut self,
cx: &'life1 Context<'_, Self>,
message: SupervisorEvent,
) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
fn handle<'life0, 'life1, 'async_trait>(
&'life0 mut self,
cx: &'life1 Context<'_, Self>,
message: SupervisorEvent,
) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
Handle the next M-typed message.
Source§fn message_status_reporting() -> MessageStatusReporting
fn message_status_reporting() -> MessageStatusReporting
Select which layer reports the message’s terminal telemetry status.
Auto Trait Implementations§
impl !Freeze for Supervisor
impl !RefUnwindSafe for Supervisor
impl !Sync for Supervisor
impl !UnwindSafe for Supervisor
impl Send for Supervisor
impl Unpin for Supervisor
impl UnsafeUnpin for Supervisor
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
§impl<T> FutureExt for T
impl<T> FutureExt for T
§fn with_context(self, otel_cx: Context) -> WithContext<Self>
fn with_context(self, otel_cx: Context) -> WithContext<Self>
§fn with_current_context(self) -> WithContext<Self>
fn with_current_context(self) -> WithContext<Self>
Source§impl<A> Handler<IntrospectMessage> for Awhere
A: Actor,
impl<A> Handler<IntrospectMessage> for Awhere
A: Actor,
Source§fn handle<'life0, 'life1, 'async_trait>(
&'life0 mut self,
_cx: &'life1 Context<'_, A>,
_message: IntrospectMessage,
) -> Pin<Box<dyn Future<Output = Result<(), Error>> + Send + 'async_trait>>where
'life0: 'async_trait,
'life1: 'async_trait,
A: 'async_trait,
fn handle<'life0, 'life1, 'async_trait>(
&'life0 mut self,
_cx: &'life1 Context<'_, A>,
_message: IntrospectMessage,
) -> Pin<Box<dyn Future<Output = Result<(), Error>> + Send + 'async_trait>>where
'life0: 'async_trait,
'life1: 'async_trait,
A: 'async_trait,
Handle the next M-typed message.
Source§fn message_status_reporting() -> MessageStatusReporting
fn message_status_reporting() -> MessageStatusReporting
Select which layer reports the message’s terminal telemetry status.
Source§impl<A> Handler<Undeliverable<MessageEnvelope>> for Awhere
A: Actor,
impl<A> Handler<Undeliverable<MessageEnvelope>> for Awhere
A: Actor,
Source§fn handle<'life0, 'life1, 'async_trait>(
&'life0 mut self,
cx: &'life1 Context<'_, A>,
message: Undeliverable<MessageEnvelope>,
) -> Pin<Box<dyn Future<Output = Result<(), Error>> + Send + 'async_trait>>where
'life0: 'async_trait,
'life1: 'async_trait,
A: 'async_trait,
fn handle<'life0, 'life1, 'async_trait>(
&'life0 mut self,
cx: &'life1 Context<'_, A>,
message: Undeliverable<MessageEnvelope>,
) -> Pin<Box<dyn Future<Output = Result<(), Error>> + Send + 'async_trait>>where
'life0: 'async_trait,
'life1: 'async_trait,
A: 'async_trait,
Handle the next M-typed message.
Source§fn message_status_reporting() -> MessageStatusReporting
fn message_status_reporting() -> MessageStatusReporting
Select which layer reports the message’s terminal telemetry status.
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more§impl<T> IntoRequest<T> for T
impl<T> IntoRequest<T> for T
§fn into_request(self) -> Request<T>
fn into_request(self) -> Request<T>
Wrap the input message
T in a tonic::Request§impl<L> LayerExt<L> for L
impl<L> LayerExt<L> for L
§fn named_layer<S>(&self, service: S) -> Layered<<L as Layer<S>>::Service, S>where
L: Layer<S>,
fn named_layer<S>(&self, service: S) -> Layered<<L as Layer<S>>::Service, S>where
L: Layer<S>,
Applies the layer to a service and wraps it in [
Layered].