pub enum Signal {
DrainAndStop,
Stop,
ChildStopped(usize),
}
Expand description
A collection of signals to control the behavior of the actor. Signals are internal runtime control plane messages and should not be sent outside of the runtime.
These messages are not handled directly by actors; instead, the runtime handles the various signals.
Variants§
DrainAndStop
Stop the actor, after draining messages.
Stop
Stop the actor immediately.
ChildStopped(usize)
The direct child with the given PID was stopped.
Trait Implementations§
Source§impl<'de> Deserialize<'de> for Signal
impl<'de> Deserialize<'de> for Signal
Source§fn deserialize<__D>(
__deserializer: __D,
) -> Result<Signal, <__D as Deserializer<'de>>::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(
__deserializer: __D,
) -> Result<Signal, <__D as Deserializer<'de>>::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl Named for Signal
impl Named for Signal
Source§fn typename() -> &'static str
fn typename() -> &'static str
The globally unique type name for the type.
This should typically be the fully qualified Rust name of the type.
Source§fn typehash() -> u64
fn typehash() -> u64
A globally unique hash for this type.
TODO: actually enforce perfect hashing
Source§fn arm(&self) -> Option<&'static str>
fn arm(&self) -> Option<&'static str>
If the named type is an enum, this returns the name of the arm
of the value self.
Source§fn typeid() -> TypeId
fn typeid() -> TypeId
The TypeId for this type. TypeIds are unique only within a binary,
and should not be used for global identification.
Source§impl Serialize for Signal
impl Serialize for Signal
Source§fn serialize<__S>(
&self,
__serializer: __S,
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>where
__S: Serializer,
fn serialize<__S>(
&self,
__serializer: __S,
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>where
__S: Serializer,
Serialize this value into the given Serde serializer. Read more
impl RemoteHandles<Signal> for CommActor
impl RemoteHandles<Signal> for EmptyActor
impl RemoteHandles<Signal> for LogClientActor
impl RemoteHandles<Signal> for LogForwardActor
impl RemoteHandles<Signal> for MeshAgent
impl RemoteHandles<Signal> for PingPongActor
impl RemoteHandles<Signal> for ProcActor
impl RemoteHandles<Signal> for SystemActor
impl RemoteHandles<Signal> for TestActor
impl RemoteHandles<Signal> for TestActor
Auto Trait Implementations§
impl Freeze for Signal
impl RefUnwindSafe for Signal
impl Send for Signal
impl Sync for Signal
impl Unpin for Signal
impl UnwindSafe for Signal
Blanket Implementations§
§impl<T> AnySync for T
impl<T> AnySync for T
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> Checkpointable for Twhere
T: RemoteMessage + Clone,
impl<T> Checkpointable for Twhere
T: RemoteMessage + Clone,
Source§type State = T
type State = T
The type of the state that is saved. The state can be serialized and deserialized
from persistent storage.
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§impl<T> FutureExt for T
impl<T> FutureExt for T
§fn with_context(self, otel_cx: Context) -> WithContext<Self>
fn with_context(self, otel_cx: Context) -> WithContext<Self>
§fn with_current_context(self) -> WithContext<Self>
fn with_current_context(self) -> WithContext<Self>
Source§impl<A, M> Handler<IndexedErasedUnbound<M>> for A
impl<A, M> Handler<IndexedErasedUnbound<M>> for A
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more